Posts Tagged ‘Scenes per Hour’

A couple of quick updates. First, my article that I published previously to the blog, “Playing for Plot in the Lost and Portal Franchises” has been published in a revised version in the journal Eludamus: Journal for Computer Game Culture. Second, I’ve been playing with the metrics I discussed in my post earlier this week about “scenic rhythms,” and […]


I finished watching the second season of Game of Thrones last night, which I enjoyed, but liked less than the first season (no spoilers forthcoming if you’re not caught up yet). I think a large part of that distinction came from how I watched them – like many, I came to season one late, bingeing on […]